π Today weβre launching the first State of Generative Media report. A comprehensive look at the past year: β’ Model developments across image, video, audio, 3D β’ Enterprise adoption & use cases β’ Developer usage trends β’ 2026 predictions Read here: https://t.co/sfJOlA3zTL
Kling 3.0
π¨ Introducing Kling 3.0 - available exclusively as an API on fal! π¬ Combines 2.6 + O1 capabilities in one unified system β¨ Best-in-class consistency: cameos, voice and reference control π Multi-language, multi-speaker native audio π― 15-sec videos, scene cuts, full control https://t.co/oPaNFLkRGf
More from fal
We're extremely excited to announce the release of PATINA, a first-of-its-kind model that excels at PBR texture generation π π₯ SOTA commercial offering of PBR material creation, bridging the gap between AI image generation and traditional CGI π± Homegrown by us at fal π€ https://t.co/8sNiq9CiJP
Seedance 2.0 is now available to everyone without any restrictions! https://t.co/YfYiIuDkBB
fal is an official launch partner for @OpenAI's new role-specific plugins in Codex, live today. With fal in Codex, creative teams can pull models, assets, and workflows from fal directly into Codex sessions. Faster from a question or brief to useful output, without leaving the https://t.co/r21G2AtlUR
