🚀 Today we’re launching the first State of Generative Media report. A comprehensive look at the past year: • Model developments across image, video, audio, 3D • Enterprise adoption & use cases • Developer usage trends • 2026 predictions Read here: https://t.co/sfJOlA3zTL
fal launches OpenAI Codex role-specific plugins
fal is an official launch partner for @OpenAI's new role-specific plugins in Codex, live today. With fal in Codex, creative teams can pull models, assets, and workflows from fal directly into Codex sessions. Faster from a question or brief to useful output, without leaving the https://t.co/r21G2AtlUR
More from fal
We're extremely excited to announce the release of PATINA, a first-of-its-kind model that excels at PBR texture generation 🚀 🥇 SOTA commercial offering of PBR material creation, bridging the gap between AI image generation and traditional CGI 🌱 Homegrown by us at fal 🤑 https://t.co/8sNiq9CiJP
Seedance 2.0 is now available to everyone without any restrictions! https://t.co/YfYiIuDkBB
🚨 Introducing Kling 3.0 - available exclusively as an API on fal! 🎬 Combines 2.6 + O1 capabilities in one unified system ✨ Best-in-class consistency: cameos, voice and reference control 🔊 Multi-language, multi-speaker native audio 🎯 15-sec videos, scene cuts, full control https://t.co/oPaNFLkRGf
